mx fatal error when publishing

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  1. #1

    Default mx fatal error when publishing

    i created a puzzle game (based on tetris attack for snes); everything
    runs fine and works correctly when i play the game in director mx. i'm
    using an external text file for keeping track of high scores. i
    successfully created a projector that works, but i want to publish a
    version to put on the web, but when i try to publish, i get a Fatal
    Error, it tells me director is completely out of memory and gives me
    the option to save and exit or exit immediately.

    i've tried saving as a different file and publishing, publishing on a
    separate machine, and removing the fileIO xtra that i needed for the
    projector. i still get the error when i try to publish. also, when i
    try to just preview it in a browser, i immediately get the fatal error
    and director doesn't even seem to try to do anything (when i try to
    publish, it gets about 2 bars into compacting the .dcr and then gives
    me the error).

    are there any scripting quirks that could cause this? anyone know what
    the problem might be??
    haffej Guest

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  3. #2

    Default Re: mx fatal error when publishing

    After you track th cause of the crash perhaps by some process of
    elimination by gradually thinning the director file content. You will
    need to find an alternative to fileIO, it's capabilities are not deemed
    'shockwave safe' The savePref/getPref functions are made to work with
    shockwave.
    JB Guest

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