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haffej #1
mx fatal error when publishing
i created a puzzle game (based on tetris attack for snes); everything
runs fine and works correctly when i play the game in director mx. i'm
using an external text file for keeping track of high scores. i
successfully created a projector that works, but i want to publish a
version to put on the web, but when i try to publish, i get a Fatal
Error, it tells me director is completely out of memory and gives me
the option to save and exit or exit immediately.
i've tried saving as a different file and publishing, publishing on a
separate machine, and removing the fileIO xtra that i needed for the
projector. i still get the error when i try to publish. also, when i
try to just preview it in a browser, i immediately get the fatal error
and director doesn't even seem to try to do anything (when i try to
publish, it gets about 2 bars into compacting the .dcr and then gives
me the error).
are there any scripting quirks that could cause this? anyone know what
the problem might be??
haffej Guest
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JB #2
Re: mx fatal error when publishing
After you track th cause of the crash perhaps by some process of
elimination by gradually thinning the director file content. You will
need to find an alternative to fileIO, it's capabilities are not deemed
'shockwave safe' The savePref/getPref functions are made to work with
shockwave.
JB Guest



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