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Diablov90 #1
Need 3D text to shine
I was wondering if there was a way to make a 3D text member really shiny, with
automatic model rotation. Since I have a background with stagelights on it,
and I wanted it to look sort of like the lights were reflecting off of the 3D
text. I have already tried the settings in the 3D text extruder, but it's not
enough. I don't know if there's a way, but just asking.
Diablov90 Guest
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James Carrington #2
Re: Need 3D text to shine
have you tried the reflection map settings?
can make things look really shiny.
where scene is the W3D object....
scene.shader[1].reflectionmap = scene.texture("texturename")
or.... pasted from existing file....
t = scene.newtexture("wert", #fromcastmember, member("water"))
scene.model[1].shader.reflectionmap = t
scene.shader[2].usediffusewithtexture = true
give it a try! :)
best
james.
"Diablov90" <webforumsuser@macromedia.com> wrote in message
news:c86igd$3j2$1@forums.macromedia.com...with> I was wondering if there was a way to make a 3D text member really shiny,it,> automatic model rotation. Since I have a background with stagelights on3D> and I wanted it to look sort of like the lights were reflecting off of thenot> text. I have already tried the settings in the 3D text extruder, but it's> enough. I don't know if there's a way, but just asking.
>
James Carrington Guest
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Diablov90 #3
Re: Need 3D text to shine
How do you get it to work? Since I'm new to this kind of stuff.
Diablov90 Guest
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James Carrington #4
Re: Need 3D text to shine
you could use a reflection map.
james.
"Diablov90" <webforumsuser@macromedia.com> wrote in message
news:c8j6rh$nf3$1@forums.macromedia.com...> How do you get it to work? Since I'm new to this kind of stuff.
James Carrington Guest



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