Need 3D text to shine

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  1. #1

    Default Need 3D text to shine

    I was wondering if there was a way to make a 3D text member really shiny, with
    automatic model rotation. Since I have a background with stagelights on it,
    and I wanted it to look sort of like the lights were reflecting off of the 3D
    text. I have already tried the settings in the 3D text extruder, but it's not
    enough. I don't know if there's a way, but just asking.

    Diablov90 Guest

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  3. #2

    Default Re: Need 3D text to shine

    have you tried the reflection map settings?
    can make things look really shiny.

    where scene is the W3D object....
    scene.shader[1].reflectionmap = scene.texture("texturename")

    or.... pasted from existing file....
    t = scene.newtexture("wert", #fromcastmember, member("water"))

    scene.model[1].shader.reflectionmap = t


    scene.shader[2].usediffusewithtexture = true

    give it a try! :)



    best

    james.








    "Diablov90" <webforumsuser@macromedia.com> wrote in message
    news:c86igd$3j2$1@forums.macromedia.com...
    > I was wondering if there was a way to make a 3D text member really shiny,
    with
    > automatic model rotation. Since I have a background with stagelights on
    it,
    > and I wanted it to look sort of like the lights were reflecting off of the
    3D
    > text. I have already tried the settings in the 3D text extruder, but it's
    not
    > enough. I don't know if there's a way, but just asking.
    >

    James Carrington Guest

  4. #3

    Default Re: Need 3D text to shine

    How do you get it to work? Since I'm new to this kind of stuff.
    Diablov90 Guest

  5. #4

    Default Re: Need 3D text to shine

    you could use a reflection map.

    james.


    "Diablov90" <webforumsuser@macromedia.com> wrote in message
    news:c8j6rh$nf3$1@forums.macromedia.com...
    > How do you get it to work? Since I'm new to this kind of stuff.

    James Carrington Guest

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