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Need Help Bad!! - Macromedia Director 3D

Hey, my Development Team and I are working on a small, open world game. But we are having a real problem and my Environmentalist and I cant work it out. Basically we are trying to export our latest build of our open-world town as a w3d file, when we try to export it we keep getting a couple of errors, which is usual for early builds, so we carry on and try and import it into Director MX 2004, but when we try and import it Director just fatal errors. Every single time. The error is this: // Error: IFX ...

  1. #1

    Default Need Help Bad!!

    Hey, my Development Team and I are working on a small, open world game. But we
    are having a real problem and my Environmentalist and I cant work it out.
    Basically we are trying to export our latest build of our open-world town as a
    w3d file, when we try to export it we keep getting a couple of errors, which is
    usual for early builds, so we carry on and try and import it into Director MX
    2004, but when we try and import it Director just fatal errors. Every single
    time. The error is this:

    // Error: IFX FAILURE: IFX_E_INVALID_RANGE //

    // Error:

    outputNodePalette error: IFX_E_INVALID_RANGE

    //

    Like I say, none of the lads have a clue, so hopefully someone on these forums
    has an idea!

    Thanks for any and all help,

    Squad Development Team.

    DS Guest

  2. #2

    Default Re: Need Help Bad!!

    In neither of the places you posted this question did you point out
    which tool you are using for modelling - this is probably useful
    information for anyone who knows their way around the w3d sdk (which you
    could download and poke around in for yourself)
    Sean Guest

  3. #3

    Default Re: Need Help Bad!!

    It may also be useful to know what errors you are getting when you
    export the w3d from your 3d program. There should not be any errors, so
    addressing those would likely help you fix the ultimate problem.
    Mike Guest

  4. #4

    Default Re: Need Help Bad!!

    To Sean and Mike:
    Looking at his error messages, I bet it's MAYA.

    To Squad:
    Pay attention to materials and their names, geometry (convert everything into
    editable meshes before exporting, except bones & skin or physique modifiers, of
    course) and do NOT try to export any kind of particle or environment effect.
    Unfortunately there're many other "rules" if you want to export W3D files
    properly.

    cheers

    necromanthus Guest

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