In article <2004020720361716807%bmactechiecom>, bmac <com>
There are several books out there about Cocoa, assuming you know C.
(Make sure you have taken the time to get a good foundation in C first;
none of the Cocoa books are tutorials in the underlying C language
although most do not assume you know Objective C very well. Objective
C is a superset of C). Try using xCode to produce standard C programs
from any text book on the subject; you will not only learn C but get
the basics of xCode down as well.
Then turning to Cocoa, my personal favorite book is Cocoa Recipes: The
Vermont Recipes by Bill Cheeseman. It is a step by step tutorial and
is fairly repetitive which I think is great for learning. Along the
way, you will pick up some great programming practices and some great
discussion of why you are doing what you are doing. The program that
you create is massive if "trivial" in it's function. What isn't
trivial is that you will get to try out programming for a vast array of
user interface widgets, learn to store and read data files, get a real
clear picture of how the MVC paradigm that Cocoa is based on works,
etc., i.e. how to do the things that you will want to be able to do in
a real program
One downside to most (all?) of the Cocoa books out there to date: they
are all based on using xCode's predecessor, Project Builder. In
concept the two are essentially the same but the step by steps for the
environment itself will need some alteration if you are using xCode.
When in doubt, ask here.
James P. Spencer
"Badges?? We don't need no stinkin badges!"