I'm a Flash developer new to Director. I have a 3D world in frame 1 that
the user can walk around in and click things. When they click on certain 3d
models I jump to frame 2 with a flash object in it. This works fine, but
when the user is done with the flash and i jump back to frame 1, i get a
white stage while the 3d sprite is loading.

How do I keep an image of the flash on the stage while the 3d sprite is
loading to avoid the white screen? Do i use imaging lingo? I can make an
image variable of the stage before jumping but don't know how to draw it to
the stage.

any idea would be greatly appreciated.