My poking around on various NGs suggest the way to link an OpenGL app
under OS X (I have Panther and XCode, fwiw) is via some (seemingly) OS
X-specific "-framework OpenGL" and "-framework Glut" build options.
Unfortunately, I am trying to use Lisp, where libraries are loaded
dynamically. That would be DLLs on win32 and .SOs (I gather--this is all
new to me) on a *nix. Been searching my HD as well as the NGs, and I do
not see anything looking like a library I can load.
I believe there are two commercial Lisps on the Max which support