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David Brager #1
Programming the human mind using scrypnosis
In whatever language a person understands, thus such a person is able to
receive programming for their minds. The process of this programming is
to establish a new realm of computer-human gaming and interfacing. What
with the advent of brainwave interfaces, the use of mind is increasing.
If you want to save yourself a ton of CPU processing time, you will cut
out video altogether and let the human imagination be programmed with
scrypnosis, a public domain method that has merged elements of hypnosis
with computer logic.
Hello, I'm David Brager.
I've been working in computers since 1973, from punch cards forward.
After ten years in the field, I found myself tutoring a WWII pilot who
offered to teach me hypnosis if I taught him computers. I accepted, and
began doing strictly volunteer work so I could run experiments and test
my own theories.
I discovered very strong similarities between each human's operating
system and their abilities to process jobs. These patterns exactly
followed that of computers. I also discovered that I could embed
computer logic into hypnosis scripts and get better outputs than I could
get out of computers, knowing how the human mind is more fluid in its
cross-associative logic.
With the advent of brainwave interfaces, I am fully anticipating some
very smart consultants to start learning to use these devices so they
can type and develop more ideas on paper than anyone else. People
typically type at 90 to 150 words per minute. They might even talk at
250 words per minute. The Cyberlink, from Brain Actuated Technologies,
has the input rate of ten individual bits of data, plus an
electromyograph (variable resistance (similar to a potentiometer input
scale from 0 to 255 (2^0 to 2^7) or better)) at a rate of 100 times per
second. Assuming only use of six or seven bits for an ASCII set, and
assuming eight-byte words, this equates to a top speed, as it exists
today, of 700 words per minute. Plus, if a shorthand approach was
developed, this could increase to several thousands words per minute.
What I am addressing is human-computer interfacing from a different
angle:
Up to now, people in the computer world have been faced with a huge
dilemma: Computers are faster than hell, but humans remain slower than
anything. Thus, the bottleneck is that computers are evolving faster
than people. I believe we have abilities that have thus far been
sitting in moth balls, if you will, waiting for the day for us to use
them. That time is now.
If humans increase their output by simply twice their speed, their
employer will benefit. But if the people could increase their output by
a factor of eight, their employer will be able to tackle larger markets.
Brainwave interfaces allow these advances. We just have to give people
reasons to want to learn to use them.
As a programmer, the human mind gives you access to a database that
offers holistic reality altering systems. You do not need to write the
source code, it's already imbedded in the system. All you need to do is
to write very exacting language to establish the rules of the game, the
exceptions to the rules, the establishment of an anchor in reality, the
establishment of an escape process from the game, and then an
educational process by which to raise the user's belief system in the
program. An example of this for fantasy vacationing (using the logic of
Philip K. Dick), assuming our player is already in a subconscious state,
is as follows:
"I want you to set an anchor in reality. If you hear the word Anchor,
if you say the word Anchor, or if you press the red button, you will
instantly escape from any altered fantasy world and return to this very
point in reality. From your having seen the movie "Total Recall," you
find that you are now entering a fantasy vacation through the process of
Recall. You will be a secret agent on the colony on Mars. No one can
kill you, and you can kill anyone you want. You have unlimited
ammunition and unlimited credits, but there are no real luxuries on
Mars, just raw living at the peak of excitement. In your mind,
everything will feel real, as if it is happening at this exact moment.
Time will seem to be passing slower for you, but will be passing faster
for me and everyone else. When you hear the last of three beeps, your
trip will be over, if it hasn't ended already."
(All pressing the red button does is trigger an audio voice to say the
word "Anchor" and go into an escape mode of audio for the listener to
decide if they want to quit the experience or continue. Voice
recognition should be keyed to the patterns for the words "anchor,"
"escape," or "help.") After five minutes elapse, trigger a triple beep,
and then play the awakening segment of the script and end the
experience.
The more logical the game and, especially, the more the program requests
that the experience be believed as real, the more the mind will accept
the programming if it so chooses. The key element is disclosure.
All users, prior to each play, must click an agreement on an End User
Licensing Agreement, or click on a special contract that accepts all
liability from any misuse of the software without first reading any and
all contracts completely before playing any game. This is to make
certain the person has complete understanding of what we are asking it
to do, and to take full responsibility for that decision.
With the merger of scrypnosis, this will be the most exciting shift in
computer gaming ever. As people begin to adapt to the altered reality
by creating belief systems that equate to the situation being real, the
mind will eliminate all doubt and disbelief from the process while the
player is engaged in the game.
I have placed scrypnosis into the public domain so that you can build
whatever programming you wish to do without having to be saddled with a
licensing fee. Go out and learn all you can and experiment with
hypnosis. The keys are in your grasp.
In the end, it should increase new jobs in the world. The more the user
base learns to use their minds in this way, the more demand there will
exist for applications that allow such people to test their abilities
and to grow intellectually.
Being that I have done only my own experimentation for twenty years,
have not read anything from other hypnotists, and thus, have kept my
work pure to my own discovery, I can answer any question down to the
finite details of why I do each process of which I profess. I also
tested a hypothesis I had that hypnosis is not a psychology field but a
communications field with elements of psychology. I did this by
attending Washington State University and earning a Bachelor's
Humanities Degree in Communications and English, completed here this
last year.
I do not charge to do therapy sessions, for I only do sessions that are
well not documented or have never been tried. I like to learn new
things. However, with the process that I've developed, people can use
these techniques to overcome all of their psychological problems,
usually in only one session. The reason I do volunteer work is that I
only volunteer to do one session. I need to get the most effectiveness
out of that one segment of time.
Scrypnosis is contractual scripted hypnosis. It requires a person to
sign a liability acceptance and hold-harmless agreement for all time.
Hypnosis must be a choice, and it must be a responsible choice. Thus,
it is vital to get EULA agreements clicked prior to any application.
The future is here. Stop worrying about cellular technology, voyage
data recorders, and other passé technology. You are at the threshold of
a moment of human evolution. It took the discovery of computers for me
to discover these processes. What you discover may behold the key to
the rest of your life.
I am avidly building an end-user population across the world. People
need to learn how to control their own minds and experiment with
hypnosis. However, like computers, the applications are technical, and
in the end, I expect people to drop out of writing and building their
own programs, but selectively choosing to buy applications from others.
We programmers are in a new world if only we see it.
Come to "scrypnosis.com" and check out the logic. Please understand, if
you understand C++, then your hypnosis scripts for yourself and others
who understand this language can integrate that logic into your
processing. The human mind learns by doing. It can recreate any
feeling, as well as make up one that is vividly imagined.
In the end, if you have any questions, please join the scrypnosis
discussion group at Yahoo.
The time to change the world is now. People are so tired of reality,
especially with the war, they need some way to escape for short periods
of time. This escape feels real and allows hours-worth of rest in only
minutes of time.
There is nothing for sale. I am dead serious and am committed to the
programmers as I used to be one.
It is easier to program humans than to program computers, but you can
incorporate more intense logic with people who think in whatever
language you employ. By programming humans, you can accellerate their
adaptation to new interfaces, and thus increase their transmission
standard, for their mind will adapt from newly learned motions to
instictive behaviors within one minute. Thus, you can trigger responses
and behaviors through educating your user at a subconscious level, and
accellerate their manifestation of your suggestion in a vividly imagined
state, creating all that one might need for video without requiring that
end to exist. Everything can be done in audio through education,
suggestion, and belief systems.
Please go to my site and in the Completed Scripts section, check out the
advanced all in one. This is a true merger of BASIC Language with
elements of hypnosis. You will find nestled loops, labeled subroutines,
and self-edited programming wherein, as the routine is being run, the
database is being altered to the point where it revises the program
while running.
The human mind is a computer and will easily adapt to programming. I am
training end users to learn to temporarily adapt computer programming
for the sake of entertainment. All you are being asked to do is to
consider developing programming for such a market. It is going to exist
because it already does exist.
Be aware...or beware. It's your career and your life. The last time a
market was this ripe was in 1981, just before the Commodore 64, the
Atari ST, the Amiga, the Mac, and just barely the IBM-PC were born.
Preceding new technology with vision can make you an expert by the time
the technology is universally realized. Remaining ignorant of it will
feed you that of which you refuse to sow.
Peace,
David I. Brager scrypnosis.com
David Brager Guest
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Larry Blanchard #2
Re: Programming the human mind using scrypnosis
In article <3F25875A.CB7CC936@nospam.idiom.com>, [email]jcr@nospam.idiom.com[/email]
says...And most of us were on CRTs by '73 :-).> David Brager wrote:
> [spam preamble]
>>> > Hello, I'm David Brager.
> >
> > I've been working in computers since 1973, from punch cards forward.
> Really? Most people I know who've been working with computers that long
> call them "Hollerith cards".
>
> [rest of the spam snipped.]
>
Actually we called them "IBM cards" in the '50s and '60s.
--
Where ARE those Iraqi WMDs?
Larry Blanchard Guest
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Marc Rochkind #3
Re: Programming the human mind using scrypnosis
On Wed, 30 Jul 2003 13:10:06 +1000, Warren Dale <wdale@ozemail.com.au>
wrote:
[snip]
> Around 1961 I worked for the English company International Computers
> and Tabulators (ICT) - later named International Computers Limited
> (ICL).
>
> It was the amalgamation of the English companies Hollerith and Power
> Samas.
>
> Hollerith usually 80 column cards with (small) oblong holes, and Power
> Samas used 21 or 40 or 65 column cards with circular holes.
>
> So we tended to talk about "round hole" or "square hole" machines that
> read "punched cards".
>
> Warren.
>
Did you use the kind of keypunch where you had to press separate buttons
for each row, or did you have an "automatic" keypunch that figured out what
punches to make all by itself once you typed on a keyboard?
I ask because a colleague of mine around 1972 had worked there, and he was
complaining that he didn't have the use of an automatic keypunch.
Naturally, at Bell Labs we had all the best stuff... not only automatic
keypunches, but even a keypunch service that would punch the cards for you
once you filled out the coding sheets. They had an express service if you
only needed a few cards punched. One of the managers had real problems with
expensive programmers punching their own cards. Little did he know where it
all was going to end up...
By the way, we called them "cards." No need for any qualifiers. Today, if
someone asked me what they were, I would probably say "punch card." The
term "Hollerith" went out probably before I was born. (But lived on in a
Fortran string constant.) No programmer used the term "IBM card," but
laypeople did.
--Marc
Marc Rochkind Guest
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John Harrison #4
Re: Programming the human mind using scrypnosis
"Larry Blanchard" <lblanch@fastmail.fm> wrote in message
news:3f270b2f$0$228$892e7fe2@authen.yellow.readfre enews.net...I still used punch cards at University in 1983. They got rid of them the> In article <3F25875A.CB7CC936@nospam.idiom.com>, [email]jcr@nospam.idiom.com[/email]
> says...> And most of us were on CRTs by '73 :-).> > David Brager wrote:
> > [spam preamble]
> >> >> > > Hello, I'm David Brager.
> > >
> > > I've been working in computers since 1973, from punch cards forward.
> > Really? Most people I know who've been working with computers that long
> > call them "Hollerith cards".
> >
> > [rest of the spam snipped.]
> >
>
> Actually we called them "IBM cards" in the '50s and '60s.
>
next year. And we did call them punch cards.
john
John Harrison Guest
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Warren Dale #5
Re: Programming the human mind using scrypnosis
On Tue, 29 Jul 2003 21:51:05 -0600, Marc Rochkind
<rochkind@basepath.com> wrote:
In the "punch room" they had automatic punches with a alpha/numeric>On Wed, 30 Jul 2003 13:10:06 +1000, Warren Dale <wdale@ozemail.com.au>
>wrote:
>
>[snip]
>>>> Around 1961 I worked for the English company International Computers
>> and Tabulators (ICT) - later named International Computers Limited
>> (ICL).
>>
>> It was the amalgamation of the English companies Hollerith and Power
>> Samas.
>>
>> Hollerith usually 80 column cards with (small) oblong holes, and Power
>> Samas used 21 or 40 or 65 column cards with circular holes.
>>
>> So we tended to talk about "round hole" or "square hole" machines that
>> read "punched cards".
>>
>> Warren.
>>
>
>Did you use the kind of keypunch where you had to press separate buttons
>for each row, or did you have an "automatic" keypunch that figured out what
>punches to make all by itself once you typed on a keyboard?
>
>I ask because a colleague of mine around 1972 had worked there, and he was
>complaining that he didn't have the use of an automatic keypunch.
>
>Naturally, at Bell Labs we had all the best stuff... not only automatic
>keypunches, but even a keypunch service that would punch the cards for you
>once you filled out the coding sheets. They had an express service if you
>only needed a few cards punched. One of the managers had real problems with
>expensive programmers punching their own cards. Little did he know where it
>all was going to end up...
>
>By the way, we called them "cards." No need for any qualifiers. Today, if
>someone asked me what they were, I would probably say "punch card." The
>term "Hollerith" went out probably before I was born. (But lived on in a
>Fortran string constant.) No programmer used the term "IBM card," but
>laypeople did.
>
>--Marc
keyboards. But we workers only had a hand keypunches. So to "make" the
letter 'A' we had to press 'X' and '1' simultaneously.
If memory serves correctly:
'A' thru 'I 'X' plus '1' thru '9'
'J' thru 'R 'Y' plus '1' thru '9'
'S' thru 'Z' '0' plus '2' thru '9'
That is (presumably) why the alpha values in EBCDIC are in three
separate groups.
Warren.
Warren Dale Guest
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Larry Blanchard #6
Re: Programming the human mind using scrypnosis
In article <oprs3ubfg8ojfyi9@den.news.speakeasy.net>,
[email]rochkind@basepath.com[/email] says...Must of been a lot of us laypeople writing code then :-).> By the way, we called them "cards." No need for any qualifiers. Today, if
> someone asked me what they were, I would probably say "punch card." The
> term "Hollerith" went out probably before I was born. (But lived on in a
> Fortran string constant.) No programmer used the term "IBM card," but
> laypeople did.
>
>
What era and locale are you referencing, Marc? I'm talking the '55-'65
time frame in Louisville KY and Chicago IL.
--
Where ARE those Iraqi WMDs?
Larry Blanchard Guest
-
Marc Rochkind #7
Re: Programming the human mind using scrypnosis
On Thu, 31 Jul 2003 10:48:58 -0700, Larry Blanchard <lblanch@fastmail.fm>
wrote:
The punch card era for me was 1966 - 1974 at U. of Md., David Taylor Model> In article <oprs3ubfg8ojfyi9@den.news.speakeasy.net>,
> [email]rochkind@basepath.com[/email] says...> Must of been a lot of us laypeople writing code then :-).>> By the way, we called them "cards." No need for any qualifiers. Today,
>> if someone asked me what they were, I would probably say "punch card."
>> The term "Hollerith" went out probably before I was born. (But lived on
>> in a Fortran string constant.) No programmer used the term "IBM card,"
>> but laypeople did.
>>
>>
>
> What era and locale are you referencing, Marc? I'm talking the '55-'65
> time frame in Louisville KY and Chicago IL.
>
Basin, NBS, and Bell Labs in NJ. (Maybe one reason why we didn't call them
IBM cards is that much of our work was on Univac mainframes.)
--Marc
Marc Rochkind Guest
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Larry Blanchard #8
Re: Programming the human mind using scrypnosis
In article <oprs7mtch3ojfyi9@den.news.speakeasy.net>,
[email]rochkind@basepath.com[/email] says...You reminded me of a story (at my age, everything reminds me of a> On Thu, 31 Jul 2003 10:48:58 -0700, Larry Blanchard <lblanch@fastmail.fm>
> wrote:> The punch card era for me was 1966 - 1974 at U. of Md., David Taylor Model> >
> > What era and locale are you referencing, Marc? I'm talking the '55-'65
> > time frame in Louisville KY and Chicago IL.
> >
> Basin, NBS, and Bell Labs in NJ. (Maybe one reason why we didn't call them
> IBM cards is that much of our work was on Univac mainframes.)
>
story!). I was working for IBM Service Bureau in Louisville about 1956
and we had to move from one office building to another a block away. We
just wheeled everything down the street late one night. The new office
was on the second floor above the local FBI office. The day after we
moved the machines, an agent came upstairs and accused us (halfway
seriously) of plotting against the FBI. When we went downstairs and
looked up at their ceiling, there was a definite sag in the middle! We
moved the heavy stuff up against the walls and avoided arrest :-).
--
Where ARE those Iraqi WMDs?
Larry Blanchard Guest
-
Morris Dovey #9
Re: Programming the human mind using scrypnosis
Marc Rochkind wrote:
Marc...> By the way, we called them "cards." No need for any qualifiers. Today,
> if someone asked me what they were, I would probably say "punch card."
> The term "Hollerith" went out probably before I was born. (But lived on
> in a Fortran string constant.) No programmer used the term "IBM card,"
> but laypeople did.
Ditto in the labs at IBM, except that "cards" could also refer to
printed circuit boards. When we needed to be explicit, we called
'em "tab cards", a term used by many of the IBM customers who had
used the pre-computer tabulating machines.
--
Morris Dovey
West Des Moines, Iowa USA
C links at [url]http://www.iedu.com/c[/url]
Morris Dovey Guest



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