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Proxy Box? - Macromedia Director 3D

Hello, In regards to collision detection, is there any advantage in placing proxy boxes around models? Steve...

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  1. #1

    Default Proxy Box?

    Hello,

    In regards to collision detection, is there any advantage in placing proxy
    boxes around models?

    Steve


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    steve Guest

  2. #2

    Default Re: Proxy Box?

    steve wrote:
    > In regards to collision detection, is there any advantage in placing proxy
    > boxes around models?
    Yup. If you´re using Havok or modelsUnderRay() for your collision
    detection, using proxies will improve performance. In the second case,
    this technique will only be useful if you removeFromWorld the nodes that
    will not participate of any collision and you addToWorld() them after
    the ray is casted.

    HTH,
    --
    Agustín María Rodríguez | [email]agustinOnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]

    Agustín María Rodríguez Guest

  3. #3

    Default Re: Proxy Box?

    steve wrote:
    > I took a look at the House with 2D Map you made. How did you impliment
    > collision detection in 2 dimensions?
    I don´t remember exactly but I guess I grabbed the worldPosition of the
    camera and did some simple math.
    --
    Agustín María Rodríguez | [email]agustinOnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]

    Agustín María Rodríguez Guest

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