I'm having some difficulty using QuickTime 6.x's new bicubic
interpolation feature. What I'm trying to do is use the
Raw/None codec to interpolate a GWorld into a smaller image.
I'm targeting both Windows and Macs with the code base...
I've already posted a Radar bug (#3461464) about this issue, but I'm
not convinced I'm doing things correctly in the first place. What
follows is a edited code excerpt that shows the program flow that
I've currently implemented. With STORE_LIKE_FILE undefined,
the code shows the undesired behavior. Defining it implements
a workaround where the image is converted to an in-memory "file"