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random images lingo - Macromedia Director Lingo

i'm not sure if anyone can help. i have just started using director and wondered if it's possible to have a folder/cast of around 30 images and for these to be randomly viewed on the stage. Do i need to create a field on the stage where they wold appear?? If anyone has a suggestion or lingo which would enable me to do this that would be great. any help is gratefully received. many thanks....

  1. #1

    Default random images lingo

    i'm not sure if anyone can help. i have just started using director and wondered if it's possible to have a folder/cast of around 30 images and for these to be randomly viewed on the stage. Do i need to create a field on the stage where they wold appear?? If anyone has a suggestion or lingo which would enable me to do this that would be great. any help is gratefully received.

    many thanks.


    rozza1 webforumsuser@macromedia.com Guest

  2. #2

    Default Re: random images lingo

    Yes it is very possible :)

    all you have to do is to name those cast members with the same name
    followed by a number. This number will identify the member to show on
    stage E.g. image1, image2, ..., image 30

    then you have to calculate a random number between 1 and 30 (in my
    example).

    and do this to show that image on stage
    sprite(thisSpriteNumber).member =
    member("image"&randomCalculatedNumber)
    -- updateStage (this might be needed or not, depending on when/where
    the script is run)

    And that should do it

    Hope this will help you

    On Wed, 13 Aug 2003 14:42:17 +0000 (UTC), "rozza1"
    [email]webforumsusermacromedia.com[/email] wrote:
    >i'm not sure if anyone can help. i have just started using director and wondered if it's possible to have a folder/cast of around 30 images and for these to be randomly viewed on the stage. Do i need to create a field on the stage where they wold appear?? If anyone has a suggestion or lingo which would enable me to do this that would be great. any help is gratefully received.
    >
    >many thanks.
    >
    TomaHawK Guest

  3. #3

    Default Re: random images lingo

    Hi,

    This is pretty straight forward:

    You store your images in the cast and change the cast member property of a sprite on stage to a random number between 1 and 30.

    For example if your sprite was in channel 1 and your pictures where between 1 and 30 in the cast:

    sprite(1).membernum=random(30)

    Of course you?ll have to decide when this is going to happen ? on mousedown, on keydown, on exitframe etc etc.
    The basics forum s probably a good place to start if you re not sure of this kind of thing - and of course the help file.
    I ve attached a little file which might get you started.

    Good luck

    Des


    [url]http://webforums.macromedia.com/attachments/RandomMember.zip[/url]


    Desmond22 webforumsuser@macromedia.com Guest

  4. #4

    Default Re: random images lingo

    thanks a lot for your help. will give it a go...


    rozza1 webforumsuser@macromedia.com Guest

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