Professional Web Applications Themes

Recording live broadcast - Macromedia Flash Flashcom

My company uses broadcasts which include both streams (coming from different users and sometimes displayed together), animations amd images mixed together on the flash player. You can think of it as kind of flash presentation mixed with web meeting. We would like to record the broadcast into a single video file (flv, quicktime, etc.) and streaming this file on demand from our FMS. I am looking for a way to record what the broadcastig viewer sees when he looks at the boradcast....

  1. #1

    Default Recording live broadcast

    My company uses broadcasts which include both streams (coming from different
    users and sometimes displayed together), animations amd images mixed together
    on the flash player.
    You can think of it as kind of flash presentation mixed with web meeting.

    We would like to record the broadcast into a single video file (flv,
    quicktime, etc.) and streaming this file on demand from our FMS.
    I am looking for a way to record what the broadcastig viewer sees when he
    looks at the boradcast.

    wanna_know Guest

  2. #2

    Default Re: Recording live broadcast

    You can't do any sort of screen capture or anything like that. What you CAN do
    is use netstream.send to trigger events in the client.

    Let's say, for example, you have a function in your actionscript named
    playAnimation(), and a stream named someStream. To trigger that function, your
    code might look something like this:

    Client side:
    function playAnimation(){
    // do something here
    }
    my_netconnection.triggerAnimation = function(){
    playAnimation();
    }

    On the server side:
    application.tellClientToRunAnimation = function(){
    someStream.send('triggerAnimation");
    }

    Now, when the server side function is called, a message goes out across the
    stream, and tells the client to run the function.

    Now, here's where it gets really cool. IF you're recording the stream, the
    netstream.send call gets saved in the flv file. So, when you play it back, the
    triggerAnimation call gets fired off again on playback, at the same point in
    time at which you sent it duing the live broadcast.

    Of course, using this method only works if you play back the flv in an swf
    that's set up with the proper functions. If the .swf deson't have the functions
    you're calling with the netstream.send event, nothing will happen.

    Hope it helps.

    JayCharles Guest

Similar Threads

  1. Live broadcast
    By consic in forum Macromedia Flash Flashcom
    Replies: 0
    Last Post: May 24th, 11:46 AM
  2. Simulated Live Broadcast
    By mongosit in forum Macromedia Flash Flashcom
    Replies: 2
    Last Post: May 14th, 06:56 PM
  3. FMS 2 Broadcast and Recording
    By Sergio Picher in forum Macromedia Flash Flashcom
    Replies: 2
    Last Post: November 27th, 09:20 AM
  4. Recording a live broadcast with Flashcomm
    By Neo Vault in forum Macromedia Flash Flashcom
    Replies: 4
    Last Post: August 23rd, 09:25 AM
  5. live broadcast of web cam
    By redcom in forum Macromedia Flash Flashcom
    Replies: 2
    Last Post: March 23rd, 02:53 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139