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Rodrigo Alarcon webforumsuser@macromedia.com #1
Replacing (over write) a member in a sprite
How can i replace a member in a sprite??, is this posible with lingo?
The truth is out there!
Rodrigo Alarcon webforumsuser@macromedia.com Guest
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How to assign cast member to an empty sprite
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Arturo Toledo #2
Re: Replacing (over write) a member in a sprite
sprite(pSprite).member = member(newmember)
"Rodrigo Alarcon" <webforumsuser@macromedia.com> escribió en el mensaje
news:bqm50u$s1l$1@forums.macromedia.com...> How can i replace a member in a sprite??, is this posible with lingo?
>
> The truth is out there!
Arturo Toledo Guest
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Robert Tweed #3
Re: Replacing (over write) a member in a sprite
"Rodrigo Alarcon" <webforumsuser@macromedia.com> wrote in message
news:bqm50u$s1l$1@forums.macromedia.com...Arturo has answered your question, but one thing that should be mentioned is>
> How can i replace a member in a sprite??, is this posible with lingo?
that you should not change the /type/ of the member at runtime. For example
if your sprite has a bitmap member, you should not change it to a Flash
member. If you do change the type, the new member may not work properly
because any special properties will not be recognised.
- Robert
Robert Tweed Guest
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Rodrigo Alarcon webforumsuser@macromedia.com #4
Re: Replacing (over write) a member in a sprite
Thnx 4 the tip!
The truth is out there!
Rodrigo Alarcon webforumsuser@macromedia.com Guest



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