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  1. #1

    Default Re: rotation

    > I'm trying to create a animation (flash 5) with an object rotation.
    > Does anybody knows how to change the center (by default, it's the
    > middle of the object). Thanks, pike
    [url]http://www.macromedia.com/support/flash/ts/documents/center_point.htm[/url]

    Best wishes, Martin ;) * [url]http://birdy1976.com/[/url] * ICQ# 237743398
    Martin Voegeli, vom Guest

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  3. #2

    Default Rotation

    I am running Flash MX on Windows XP ... I have about 10 .gif images that I want
    to simply rotate one after the other with a slight pause in between each image
    .... What is the easiest way to go about doing this? Any help is appreciated!

    gdzyn Guest

  4. #3

    Default Re: Rotation

    Hi,

    you can tween them to rotate once, drop each on a seperate layer and convert
    to a graphic symbol, add a second key frame and set motion tween, set the
    rotation to either CW or CCW and set number of rotaions to 1, you can vary
    the ammount of frames between them for timings.

    "gdzyn" <webforumsuser@macromedia.com> wrote in message
    news:c5p25q$hkl$1@forums.macromedia.com...
    > I am running Flash MX on Windows XP ... I have about 10 .gif images that I
    want
    > to simply rotate one after the other with a slight pause in between each
    image
    > ... What is the easiest way to go about doing this? Any help is
    appreciated!
    >

    privatenews.microsoft.com Guest

  5. #4

    Default rotation

    hey.... so I have and object that is pointing at a certain direction... and
    I want my vector to point at a different direction....at the moment I use the
    pointat function......in my case my object is a butterfly...I have it pointing
    at one direction...but when I tell it to point to a different direction I want
    it to progressively turn that way.....how would I do that?

    Reno R Guest

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