ShockWave 3D Tutorials

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  1. #1

    Default ShockWave 3D Tutorials

    It's only the beginning, so don't ask too much this time:
    [url]http://necromanthus.com/main.html[/url]
    Click on the SHOCKWAVE button.

    Function of your future requests, that section is gonna be extended.
    cheers

    necromanthus Guest

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  3. #2

    Default Re: ShockWave 3D Tutorials

    first of all, very good stuff to play around with and get into how things work!

    I have played around with the mirror thing, this is something that i wanted to
    do in the past but i never found a performant way. This one seems to work quite
    good!

    But how do you resized the 3D member? The one you use in the demo has a height
    and width of 128, if i try this with with a inserted shockwave3D member it is
    by default 320x240 and i am not cleaver enough to change it to something else?



    hondo3000 Guest

  4. #3

    Default Re: ShockWave 3D Tutorials

    [q]Originally posted by: hondo3000
    first of all, very good stuff to play around with and get into how things work!

    I have played around with the mirror thing, this is something that i wanted to
    do in the past but i never found a performant way. This one seems to work quite
    good!

    But how do you resized the 3D member? The one you use in the demo has a height
    and width of 128, if i try this with with a inserted shockwave3D member it is
    by default 320x240 and i am not cleaver enough to change it to something
    else?[/q]

    Hi Lutz,

    There're 2 methods:

    1) manually
    - import the W3D file / Cast Member Properties / List View Mode
    - change the reg point to point(64,64)
    - change the default Rect to rect(0, 0, 128, 128)

    2) at runtime using LINGO:
    on beginSprite me
    member("room").regPoint = point(64, 64)
    member("room").defaultRect = rect(0,0,128,128)
    end


    For runtime mirrors do not use textures bigger than 128x128. You'll need a top
    machine to get a decent frame rate ...
    cheers




    necromanthus Guest

  5. #4

    Default Re: ShockWave 3D Tutorials

    Hi Necromanthus!

    I'm back from the abyss.

    Long time no speak :)

    Nice mirror tutorial!!!

    Cheers

    Richard
    [url]www.funpods.com[/url]


    Richard Guest

  6. #5

    Default Re: ShockWave 3D Tutorials

    Richard wrote:
    > Long time no speak :)
    missed u, Rich ;)
    > Nice mirror tutorial!!!
    Yeah, and it was a surprise for me reading that you can use a SW3D
    member for creating a #fromCastmember texture. Nice one!

    Regards,
    --
    Agustín María Rodríguez

    [url]www.onwine.com.ar[/url] > Macromedia Director demos & code
    Agustín María Rodríguez Guest

  7. #6

    Default Re: ShockWave 3D Tutorials

    [q]Originally posted by: Richard
    Nice mirror tutorial!!!

    Richard
    [url]www.funpods.com[/url] [/q]
    You could try to use a mirror in that lovely monkey drummers show ... ha ha ha
    best regards


    [q]Originally posted by: Augustin
    Yeah, and it was a surprise for me reading that you can use a SW3D
    member for creating a #fromCastmember texture. Nice one![/q]
    Come on Augustin ... a guy with your (shocking) experience ...
    best regards

    p.s.
    For both of you: you're very old & talented shockwave developers. Where can I
    find your best piece ?

    necromanthus Guest

  8. #7

    Default Re: ShockWave 3D Tutorials

    Thanks for checking out my bonobos :)
    > p.s.
    > For both of you: you're very old & talented shockwave developers. Where
    > can I
    > find your best piece ?
    Hard to choose one...

    Hmmm the most popular by far with millions of plays a month is 'Redline
    Rumble'
    Most original (or weird) is 'Star Dance'.
    Most lucrative is 'BattleX' for Mattel.
    Most mind busting is 'HyperFrame' :)

    Visually the game I'm most proud of is my current multiplayer naval
    destroyer game (also for shockwave.com), just weeks away from completion.

    Just saw your Wolfenstein demo, jaw dropping!

    Byeeee

    Richard


    Richard Guest

  9. #8

    Default Re: ShockWave 3D Tutorials

    [q]Originally posted by: Richard
    Hmmm the most popular by far with millions of plays a month is 'Redline
    Rumble'
    Most original (or weird) is 'Star Dance'.
    Most lucrative is 'BattleX' for Mattel.
    Most mind busting is 'HyperFrame' :)

    Visually the game I'm most proud of is my current multiplayer naval
    destroyer game (also for shockwave.com), just weeks away from completion.

    Just saw your Wolfenstein demo, jaw dropping![/q]

    Excellent work ! I like them all.
    It's a pity that you don't (can't) put them all on your own website ... I hate
    to see aggressive advertising and popups.
    cheers





    necromanthus Guest

  10. #9

    Default Re: ShockWave 3D Tutorials

    necromanthus wrote:
    > Come on Augustin ... a guy with your (shocking) experience ...
    > best regards
    hehe Really, I thought you could only parse #bitmap members.
    > p.s.
    > For both of you: you're very old & talented shockwave developers. Where can I
    > find your best piece ?
    I´m doing mostly offline content. Advergames for trade events with
    gesture capture and custom devices for input. My website has a few
    videos but it´s in spanish right now. We´re working on the v2 of the
    site and it will be multilanguage so I´ll keep you posted.

    Cheers!
    --
    Agustín María Rodríguez

    [url]www.onwine.com.ar[/url] > Macromedia Director demos & code
    Agustín María Rodríguez Guest

  11. #10

    Default Re: ShockWave 3D Tutorials

    Richard wrote:
    > Hard to choose one...
    >
    > Hmmm the most popular by far with millions of plays a month is 'Redline
    > Rumble'
    > Most original (or weird) is 'Star Dance'.
    > Most lucrative is 'BattleX' for Mattel.
    > Most mind busting is 'HyperFrame' :)
    >
    > Visually the game I'm most proud of is my current multiplayer naval
    > destroyer game (also for shockwave.com), just weeks away from completion.
    I always loved your Turtle Hurtle game!!
    --
    Agustín María Rodríguez

    [url]www.onwine.com.ar[/url] > Macromedia Director demos & code
    Agustín María Rodríguez Guest

  12. #11

    Default Re: ShockWave 3D Tutorials

    Hi Remus,

    Nice tutorials and demos up tehre. Keep up the great work:)

    regards
    Dean

    Director Lecturer / Consultant
    [url]http://www.fbe.unsw.edu.au/learning/director[/url]
    [url]http://www.multimediacreative.com.au[/url]


    Dean Utian Guest

  13. #12

    Default Re: ShockWave 3D Tutorials

    [q]Originally posted by: Dean Utian
    Hi Remus,

    Nice tutorials and demos up tehre. Keep up the great work:)[/q]

    Hi Dean,
    You may join us with your best shot (tutorial).
    cheers


    necromanthus Guest

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