Ask a Question related to Adobe Illustrator Macintosh, Design and Development.

  1. #1

    Default Simple 3D Question

    I'm new to Illustrator, so please be gentle! I'm trying to draw a simple cylinder. If I draw a square and then use 3D revolve (or if I draw a circle and then use Extrude and Bevel), I get a cylinder just fine. However, I'm just trying to get an outline of the cylinder, what you would get by applying Wireframe shading to the cylinder and then removing most of the wireframe lines down the sides, leaving only the lines which define the two curved ends of the cylinder and two straight lines connecting the ends together. I can sort of accomplish this just by drawing a square, curving out one end, and then plopping an ellipse over the other end, but to get that right the curve of the ellipse has to match the curve drawn on the other end, and that doesn't seem to be easy to do. Any quick help? Thanks.

    Chris
    Chris_Dahler@adobeforums.com Guest

  2. Similar Questions and Discussions

    1. Need Simple Answer to Simple Contribute/Firefox question
      Hello all; I've tried the Adobe help in CS3, tech support, phone support, this forum, other forums, Mozilla, and nowhere can I get a straight...
    2. simple question
      Hi there, As an absolute beginner I have a simple question. I have a scene with two layers. Layer 1 should start again at frame 1 while Layer 2...
    3. SImple question?
      Can anyone please tell me how to keep 2 windows open so that as soon as I click on one of them, the other one does not minimise and have to be...
    4. another simple question.
      select from db where id = 3... if it doesn't exist, how can i display a message saying so. for example: "3" is not a valid selection. ...
    5. A simple question but ..
      Hi Can someone give me a link where i can see (and do it my self) how to create a shape tweening? (Flash MX) Yes i am a newbie but want to learn...
  3. #2

    Default Re: Simple 3D Question

    You can simply copy the curve of the original to get the proper curve of the other end.

    I start with an ellipse, drag/copy it down and then use smart guides to draw a rectangle that is snapped to the outer anchors and then I unite those two shapes and stack them under the original ellipse. Takes about 10 seconds.
    hitpawz@adobeforums.com Guest

  4. #3

    Default Re: Simple 3D Question

    Draw a rectangle, draw one elipse at top of cylinder, copy drag elipse to bottom, select all three, go to pathfinder pallet, click on the "add to shape" button (the first button on top row), then click the expand button. You now have a basic cylinder shape.

    Another fun plug in is called Vertigo 3D Pop Art. You can apply all type of 3d extrusions to flat line art even text after it's created as outlines. Follow this web link <http://www.vertigo3d.com>

    good luck!
    Jay_Boughn@adobeforums.com Guest

  5. #4

    Default Re: Simple 3D Question

    To use the 3D effect for this, draw your rectangle and give it a fill and no stroke. Perform the Revolve 3D effect, and in the 3D dialog, specify No Shading in the Surface pop-up, and click OK. With the object selected, go to Object Expand Appearance. This will give you a front and a back of the cylinder. The front is two objects - the top of the cylinder and its length - which are just what you want. You can delete the grouped items in back.
    Gary_Newman@adobeforums.com Guest

  6. #5

    Default simple 3D question

    Hi,

    I am sure this is a simple question (or that the answer will be) but I
    can't find the solution myself. All i want to do is click on a model in
    my 3D world and reset it to it's starting position. I think I should be
    using resetWorld to do this. How do I detect a model that has been
    clicked?

    Thanks

    snapper Guest

  7. #6

    Default Re: simple 3D question

    There's a technote on the Adobe site on the topic of Picking Lingo at:
    [url]http://www.adobe.com/support/director/3d_lingo/picking_lingo/[/url]

    You could use 'modelUnderLoc' or 'modelsUnderLoc' to find out what's under
    the cursor being clicked.

    And example behavior may be:

    on mouseUp
    pt = the mouseLoc - point(sprite(1).left, sprite(1).top)
    ClickedModel = sprite(1).camera.modelUnderLoc(pt)
    if ClickedModel <> 0 then
    if ClickedModel.name = "name of model" then
    go to "restart" -- or do whatever you want
    end if
    end if
    end

    regards
    Dean

    Director Lecturer / Consultant
    [url]http://www.fbe.unsw.edu.au/learning/director[/url]
    [url]http://www.multimediacreative.com.au[/url]


    Dean Utian Guest

Posting Permissions

  • You may not post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139