sprite to jpeg export

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  1. #1

    Default sprite to jpeg export

    Hello,

    I've made an application where users can position 3D objects on a background.
    Does anybody how to export the 3D sprite (not the stage) as a jpeg (or other
    image file)? All the xtras I look at only export the cast member or the stage.

    Thanks

    John

    John_Everist Guest

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  3. #2

    Default Re: sprite to jpeg export

    John_Everist wrote:
    > Hello,
    >
    > I've made an application where users can position 3D objects on a background.
    > Does anybody how to export the 3D sprite (not the stage) as a jpeg (or other
    > image file)? All the xtras I look at only export the cast member or the stage.
    Use the Sharp Image Export Xtra ([url]http://www.sharp-software.com/[/url]) and if
    ony exports to JPG from a member, then assing the image of the 3D sprite
    to a member:

    sprite3Dimg= (the stage).image.crop(sprite(1).rect).duplicate()
    member("image dummy").image = sprite3Dimg

    Good luck,
    --
    Agustín María Rodríguez | Partner
    Methanoia Studio | [url]http://www.methanoia.com[/url]
    ---------------------------------------------------
    [url]www.onwine.com.ar[/url] > Macromedia Director demos & code
    Agustín María Rodríguez Guest

  4. #3

    Default Re: sprite to jpeg export

    Ah - this is good!

    A further question - is it possible to improve the image size of the image?
    Obviously as the sprite is 3D I could (in theory) made am image any pixel size
    I wanted. My stage size is 800x600 - is it possible to create an exported image
    with a size of 2000x1500? Perhaps by increasing the stage and 3D window at the
    moment of export. Has any body tried this?

    Thanks.

    John_Everist Guest

  5. #4

    Default Re: sprite to jpeg export

    John_Everist wrote:
    > Ah - this is good!
    >
    > A further question - is it possible to improve the image size of the image?
    > Obviously as the sprite is 3D I could (in theory) made am image any pixel size
    > I wanted. My stage size is 800x600 - is it possible to create an exported image
    > with a size of 2000x1500? Perhaps by increasing the stage and 3D window at the
    > moment of export. Has any body tried this?
    >
    > Thanks.
    Yes, I did. You can increase the size of the stage and 3D sprite on the
    fly and get its image. Or you can also set the defaultRect property of
    the 3D member to rect(0,0,2000,1500) and then get the image property of
    the 3D member. Take into account that there´s a bug in Win98 that
    produces a memory leak if you repeatedly get the 3D member´s image.

    member("3D").defaultRect = rect(0,0,2000,1500)
    member("image Dummy").image = member("3D").image

    Good luck,
    --
    Agustín María Rodríguez | Partner
    Methanoia Studio | [url]http://www.methanoia.com[/url]
    ---------------------------------------------------
    [url]www.onwine.com.ar[/url] > Macromedia Director demos & code
    Agustín María Rodríguez Guest

  6. #5

    Default Re: sprite to jpeg export

    that hit the spot - THANKS!
    John_Everist Guest

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