Ask a Question related to Macromedia Flash Actionscript, Design and Development.
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CCWebhead #1
Strange problem...can't figure solution
I've been building sites using template files for some time now. I've never had
a problem with using flash files in those template pages. However, now I am
facing an issue where the flash works fine when browsing directly to the
template page, but viewing the site where the template page is included, the
flash does not.
I can only conclude it may have something to do with my action scripting,
which was peiced together as I am not skilled enough to write from scratch. The
movie runs fine locally, and as I said if you browse directly to the template
file, but not if you view the page where the template file is included.
Any suggestions? Thanks!
CCWebhead Guest
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Dave_090 #2
Re: Strange problem...can't figure solution
Hey,
This sounds to me like this is just some strange flash gremlin. Are you having
this problem with multiple flash movies or just one in particular? You might
have to remake it (copy and paste) bit by bit testing if it works at each stage
to find the problem.
I doubt if your actionscript is the problem since it shouldn't affect how the
flash is integrated into a html file. The only reasonable non-flash gremlin
thing I can think of is that the flash file must be in the wrong directory and
isn't being called properly, but you seem to have already checked that.
Dave_090 Guest
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CCWebhead #3
Re: Strange problem...can't figure solution
Thanks for the response!
I tried that, peiced it together one MC at a time and nothing changed. I'm
wondering if it has something to do with the way the flash movie is loading in
the browser, since it works fine locally? I tried creating a preloader scene,
but for some reason I cannot get the movie to work once the preloader is
complete and advances the movie to the next scene.
Any suggestions on how I should tackle the preloader, knowing that my main
movie scene has only 1 keyframe?
CCWebhead Guest
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CCWebhead #4
Re: Strange problem...can't figure solution
Here's the AS code from the MC in Scene1 Frame1 that controls the animation:
onClipEvent(load) {
wait = 1;
count = 1;
frame = 2;
}
onClipEvent(enterFrame) {
if (delay == true) {
if (Math.floor(getTimer()/250) == lastTime+1) {
delay = false;
}
}
else if (Math.floor(getTimer()/250) == lastTime+wait) {
lastTime = Math.floor(getTimer()/250);
delay = true;
_root.artistMC.layersMC["sphere"+count].gotoAndStop(frame);
if (count >= 10) {
if (j > artistLength){
j = 0;
}
else {
j++;
}
_root.changeName (j);
}
else {
count++;
}
}
}
Is there something in the code that is causing this not to play when the
preload scene advances?
CCWebhead Guest



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