Hello Forums,

Just for some fun, i'm trying to make something somewhat similar to a stat
calculator. I'm testing out my design using the base for a MMORPG game; where
as the character level increases they gain base attributes but also additional
attribute points that they can spend on those attributes. So for example;

A character has, health, attack and defence, at level 1 those stats are low,
at level 2, those stats increase with a predefined build, however the character
also gains 4 additional points which they can use to raise a specific stat if
they wanted to.

So basically saying, at level 100 you would have 400 additional points ontop
of your predefined build, I have an 'Input Text Box' where you obviously type
in your level, then I am using a 'Dynamic Text Box' which is to display how
many additional points you will have at what level.

My question is, how can I set up a variable (through the 'Input Text Box')
where whatever number you were to type in, it would be multiplied by another
number and then displayed (from the 'Dynamic Text Box')

Thanks in advanced to anyone who can understand and answer.