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  1. #1

    Default Textures

    I would like to make a point about textures and the new graphical previews. The graphical previews are just fine but when you have a long list of textures it takes a long time to reach the right texture.

    Moreover when are finihed with your desired texture the drop down menu gets back at the beginning and not at your last position.

    Maybe I am missign something and I would like to know whether you share my view ?

    Regards



    Referring URLs
    http:[url]www.fireworkszone.com[/url]




    loadmovie webforumsuser@macromedia.com Guest

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  3. #2

    Default Re: Textures

    I share it. That is also why I let go of all the bogus Textures that
    were sitting in there but never used. Maybe a good tip for you to do
    too! ;-)

    Coen

    "loadmovie" [email]webforumsuser@macromedia.com[/email] wrote:
    >I would like to make a point about textures and the new graphical previews. The graphical previews are just fine but when you have a long list of textures it takes a long time to reach the right texture.
    >
    >Moreover when are finihed with your desired texture the drop down menu gets back at the beginning and not at your last position.
    >
    >Maybe I am missign something and I would like to know whether you share my view ?
    >
    >Regards
    >
    >
    >
    >
    >Referring URLs
    >http:[url]www.fireworkszone.com[/url]
    >
    >
    >
    >
    >
    >
    --

    Coen

    "The only place where success comes before work is in the dictionary."
    _______________________________
    Please, don't E-mail me about Fireworks questions. Post them on the Forum.

    E-mail : ccnk at home.nl
    ================================
    Enhance Fireworks with these Productivity Resources

    *** DevNet ***
    [url]http://www.macromedia.com/devnet/mx/fireworks/[/url]
    *** Styles ***
    [url]http://www.macromedia.com/devnet/mx/fireworks/articles/style_samples.html[/url]
    [url]http://wetworks.nl/freestyler[/url]
    [url]http://richiebee.ca/fireworks.htm[/url]
    *** Flash Panels ***
    [url]http://www.macromedia.com/devnet/mx/studio/articles/fw_command_in_flash.html[/url]


    ccnk Guest

  4. #3

    Default Re: Textures

    I agree. :-)



    Linda Rathgeber
    ----------------------------------------------------------------------
    Design Aid: 10-Palette Pack for Fireworks & Flash
    [url]http://www.webdevbiz.com/graphics.cfm[/url]
    Playing with Fire | [url]http://www.playingwithfire.com[/url]
    Victoriana | Theme Pack 03 - Club | [url]http://www.projectseven.com[/url]
    Team MM Fireworks Volunteer | [url]www.macromedia.com/go/team[/url]
    ----------------------------------------------------------------------

    Linda Rathgeber Guest

  5. #4

    Default Re: Textures

    I'm with you on this one. I guess someone thought it was a good idea... I
    like the way the textures previewed in MX, and I'd like to see this carried
    over to preview the gradients, rather than seeing them all at once. What MM
    have done this time kind of lacks finesse.



    Rich

    --
    Richie Bee
    [url]www.richiebee.ca[/url]
    Team Macromedia Volunteer for Fireworks
    [url]www.macromedia.com/go/team[/url]
    Sharing Fireworks Resources
    [url]www.richiebee.ca/public[/url]
    -iii<O

    "loadmovie" <webforumsuser@macromedia.com> wrote in message
    news:bme39h$e9b$1@forums.macromedia.com...
    > I would like to make a point about textures and the new graphical
    previews. The graphical previews are just fine but when you have a long list
    of textures it takes a long time to reach the right texture.
    >
    > Moreover when are finihed with your desired texture the drop down menu
    gets back at the beginning and not at your last position.
    >
    > Maybe I am missign something and I would like to know whether you share my
    view ?
    >
    > Regards
    >
    >
    >
    > Referring URLs
    > http:[url]www.fireworkszone.com[/url]
    >
    >
    >
    >

    Richiebee Guest

  6. #5

    Default Re:Textures

    I couldn't agree more. I don't like the new texture list, very unusable.

    Sincerely,
    Matthew Brown
    theOtherMatthew
    [url]http://users.sisna.com/mcjbrown/[/url]
    TheOtherMatthew webforumsuser@macromedia.com Guest

  7. #6

    Default Re: Textures

    There should be an option which can be set On or Off, as with many
    Fireworks features...

    "TheOtherMatthew" [email]webforumsuser@macromedia.com[/email] wrote:
    >I couldn't agree more. I don't like the new texture list, very unusable.
    >
    >
    >Sincerely,
    >Matthew Brown
    >theOtherMatthew
    >[url]http://users.sisna.com/mcjbrown/[/url]
    >
    >
    --

    Coen

    "The only place where success comes before work is in the dictionary."
    _______________________________
    Please, don't E-mail me about Fireworks questions. Post them on the Forum.

    E-mail : ccnk at home.nl
    ================================
    Enhance Fireworks with these Productivity Resources

    *** DevNet ***
    [url]http://www.macromedia.com/devnet/mx/fireworks/[/url]
    *** Styles ***
    [url]http://www.macromedia.com/devnet/mx/fireworks/articles/style_samples.html[/url]
    [url]http://wetworks.nl/freestyler[/url]
    [url]http://richiebee.ca/fireworks.htm[/url]
    *** Flash Panels ***
    [url]http://www.macromedia.com/devnet/mx/studio/articles/fw_command_in_flash.html[/url]


    ccnk Guest

  8. #7

    Default Re:Textures

    To Matthew Brown

    Your email : [email]matthewbrown1@excite.com[/email] is no longer valid. Do you have another one . Thanks


    Fireworks Zone



    Referring URLs
    [url]http://www.fireworkszone.com[/url]




    loadmovie webforumsuser@macromedia.com Guest

  9. #8

    Default Re:Textures

    That is very strange, since I use it everyday. Not sure why it isn't working for you. If you aren't using a newsreader, you can also send me a private message within this system.

    Sincerely,
    Matthew Brown
    theOtherMatthew
    [url]http://users.sisna.com/mcjbrown/[/url]
    TheOtherMatthew webforumsuser@macromedia.com Guest

  10. #9

    Default textures

    I've made a church with textures in 3DSMAX v4.2, and then convert it to w3d.
    I have three target spots and a camera.
    If a do a render in 3DSMAX v4.2, the textures are showed without problems.
    But, if I put the w3d's file in Director, I can't see the textures.

    Does DirectorMX support textures?

    Thanks,
    javier r. buzzalino


    :. Buzzalino \(Foros Macromedia\) .: Guest

  11. #10

    Default Re: textures

    Not only does what you see in the 3D rendering window of 3DS Max is not what
    you get in Director, but the same goes for the Shockwave 3D exporter preview
    window. The only way to see whether your scene exports neatly is to view
    your W3D file either in Director or in the W3D Viewer

    During export, there must messages stating that you use unsupported shaders.

    For example, multitexturing is not supported. You have to bake your texture
    before exporting to Shockwave 3D.

    However, Shockwave 3D is not limited as there are 8 texture layers:
    diffuse map, gloss map, reflection map, diffuse lightmap, specular
    lightmap...

    Karl.


    Karl Sigiscar Guest

  12. #11

    Default Re: textures

    W3D Viewer
    [url]http://www.directordev.com/tools/projectors/W3DViewer/default.htm[/url]


    Karl Sigiscar Guest

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