to get a good performance: What to avoid

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  1. #1

    Default to get a good performance: What to avoid

    Hi,


    I am kind of new to Director, but am already getting performance
    problems in my projector where I did not expect it (There only are some
    slow tweens. In director itself the movie seems to run smoothly). Could
    you please give me the insider-tips what to avoid, I could save much time.
    For example: In Flash a tip like this would be "Don't use more than one
    tweening including transparency at the same time or it won't run
    smooth". May there be the same problem in Director?


    thanks for your help and many greetings from munich.

    oe

    oe Guest

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  3. #2

    Default Re: to get a good performance: What to avoid

    Perhaps you could give us a hint as to where things are slowing down, i.e. is a
    particular point in your movie very slow, and what's taking place on stage at
    the time?

    'big' fades are the first thing to watch, the bigger an image is on the stage
    the more work director has to do, so keep images relatively small, dont have
    too many on stage at once and don't move them all about at the time, fading one
    image into another is very heavy going for Director. Keeping images to a small
    filesize is also important - make sure all images are correctly optimised
    outside director to the smallest filesize you can get away with.
    You should also optimise all your vector art so it has as few nodes as you
    need to describe the graphic you want.

    EdMX Guest

  4. #3

    Default Re: to get a good performance: What to avoid

    It should run at least as well in a prohjector as it does in authoring *on the
    authoring machine* - performance will vary from machine to machine.

    One thing that comes to mind is that in authoring, you're likely to already to
    have any images loaded into memory (uless you restart or save), whereas in a
    projector they need to load. It will therefore be slow the first time you play
    it, but faster afterwards becasue they are now loaded.

    Search the forum archives for stuff on 'preloading'

    hth

    johnAq

    johnAq Guest

  5. #4

    Default Re: to get a good performance: What to avoid

    Thanks for your hints.
    It seems that director has problems with fading to transparency. This
    also happens with Fonts, that is what conduses me most. I have one
    sentence with very big letters, but it is only "50 years". Nevertheless
    Director does slow down when fading it to 0%.
    It is kind of depresseing, for this was one of the reasons why I bought
    director - I thoought it would be much more powerful than Flash.

    Well, thanks a lot anyway!




    EdMX wrote:
    > Perhaps you could give us a hint as to where things are slowing down, i.e. is a
    > particular point in your movie very slow, and what's taking place on stage at
    > the time?
    >
    > 'big' fades are the first thing to watch, the bigger an image is on the stage
    > the more work director has to do, so keep images relatively small, dont have
    > too many on stage at once and don't move them all about at the time, fading one
    > image into another is very heavy going for Director. Keeping images to a small
    > filesize is also important - make sure all images are correctly optimised
    > outside director to the smallest filesize you can get away with.
    > You should also optimise all your vector art so it has as few nodes as you
    > need to describe the graphic you want.
    >
    oe Guest

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