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Too many open files versus out of memory loading cast member - Macromedia Director Lingo

Hi all, Does anyone see any connection between these three? 1) A console crash on Mac OS X, with "Too many open files" in the log. Before hand content might not load. 2) "Out of memory loading cast member" on Mac OS 9. 3) Windows XP no bombs of crashes, but when quitting the interactive, Windows XP, either takes ages to come to life again, or sometimes gives a system alert of the normal type when a program terminates. Same interactive, bombs of crashes same place on Mac, only issue when quitting in windows. Any connection? Any clues?...

  1. #1

    Default Too many open files versus out of memory loading cast member

    Hi all,

    Does anyone see any connection between these three?

    1) A console crash on Mac OS X, with "Too many open files" in the log. Before hand content might not load.

    2) "Out of memory loading cast member" on Mac OS 9.

    3) Windows XP no bombs of crashes, but when quitting the interactive, Windows XP, either takes ages to come to life again, or sometimes gives a system alert of the normal type when a program terminates.


    Same interactive, bombs of crashes same place on Mac, only issue when quitting in windows.

    Any connection?


    Any clues?



    Dave|MediaSense webforumsuser@macromedia.com Guest

  2. #2

    Default Re: Too many open files versus out of memory loading cast member

    (Peers into crystal ball to see what the projector actually does.)
    Are you instantiating an xtra and not disposing of it correctly?
    Also, for MacOS 9, it is often necessary to increase the memory allocation for a
    projector. Select the projector then press apple+i to get the info. One of the
    options is to do with memory. Increase the preferred size a few MB at a time
    until the crash goes away..

    Andrew

    Andrew Morton Guest

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