Tool tip problem need help badly

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  1. #1

    Default Tool tip problem need help badly

    Hi all i have 2 two 3d objects, one a cone and another a square, with the cone
    being inside the square. Now ive coded it so that when u click the button that
    says square it hides the square so u can see the cone:-

    on mouseDown me
    member("Objects").model("Square").visibility = #none
    end

    Now ive used the chrome lib for a 3d tool tip behaviour so that when over the
    square is says square but my prob is when i make the square invisible by
    clicking the button and i move the mouse over the cone it still detects the
    square. What i want tp happen is that when the sqaure is switched off that the
    tool tip wont detect it anymore until the square is switched back on. Can
    anyone help me with this please, i really am stuck on how to do it.

    ZeppelinFan Guest

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  3. #2

    Default Re: Tool tip problem need help badly

    on mouseDown me
    member("Objects").model("Square").removeFromWorld( )
    end

    The antidote is addToWorld()
    openspark Guest

  4. #3

    Default Re: Tool tip problem need help badly

    hope u got my private message so u will realise the one main stumbling block i now have
    ZeppelinFan Guest

  5. #4

    Default Re: Tool tip problem need help badly

    basically the problem i have is that the code u give works but i still have one
    stumbling block. Basically i can rotate the sqaure using a button but the prob
    is that once i turn the square invisible using removeFromWorld() and then
    switch it back to visible using addToWorld() it doesnt reappear in location
    that it was in when invisible. It appears in the position it was at the start,
    so im really stuck on how to make in reappear in the world at the positon it
    was in when made invisible

    ZeppelinFan Guest

  6. #5

    Default Re: Tool tip problem need help badly

    You could make the square a child of the cone. When you want to show the square again, use something like:

    member("3D").model("cone").addChild( member("3D").model("square"), #preserveParent)
    openspark Guest

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