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yael h webforumsuser@macromedia.com #1
Transparency in 3D
Hi
I am new with Shockwave 3D and I am interested to know if there is a way to make the background of a 3D scene transparent.
I might need to put another scene or other video cast member underneath my main scene.
How do I address the "black" background (where there's no model or anything else...) in lingo to make it transparent so that other cast members can run in the background in the same time?
Thanks
Yael
yael h webforumsuser@macromedia.com Guest
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Ex Malterra #2
Re: Transparency in 3D
you can turn of direct to stage for the 3d member, and set it's
sprite's ink to background transparent. but, you'll take a significant
performance hit. you'd probably be better off using a backdrop (camera
property) and animating it frame by frame to simulate video.
Ex Malterra Guest
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Demonator webforumsuser@macromedia.com #3
Re: Transparency in 3D
1. Set SW3D sprite INK to BACKGROUND TRANSPARENT
2. Set SW3D sprite DTS (direct to stage) to FALSE
This makes the background transparent, but be sure the playback will be veeeeeeeery slow and running only with software renderer.
Demonator webforumsuser@macromedia.com Guest



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