I have asked this question before (quite a while ago), but I am hoping
someone new to the group has an answer, or maybe there are new features
in Panther to solve it. Anyway, gere goes:
Is there a way to perform hardware buffer swapping (fullscreen graphics)
in MacOS X?
Hardware buffer swapping means that you draw to a back buffer, and then
switch the buffers, so that the back buffer becomes the front buffer,
and you obtain a new pointer to a new back buffer. If it's not true
hardware buffering, the back buffer is instead *copied* to ...