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Two sided rendering - Macromedia Director 3D

Hi, I'm wondering if anyone one has ever done this? Is it possible for all models added to a scene has 2 sided rendering applied by default? I know there is an option with the Chrome Lib "level of detail" behaviour, where all models in a scene have the same setting. All the info I've seen so far only shows 2 sided render applied to an individual model. Thanks Nick...

  1. #1

    Default Two sided rendering

    Hi, I'm wondering if anyone one has ever done this? Is it possible for all
    models added to a scene has 2 sided rendering applied by default? I know there
    is an option with the Chrome Lib "level of detail" behaviour, where all models
    in a scene have the same setting. All the info I've seen so far only shows 2
    sided render applied to an individual model.

    Thanks

    Nick

    n11ck Guest

  2. #2

    Default Re: Two sided rendering

    Hello,

    Two-sided rendering has to do with the visibility property of the models,
    not with the LOD.

    You can set this by code yourself or use the Model Visibility behavior in
    the Chrome Lib.

    To apply to all models, you need to use a repeat loop. There's no way to do
    it in one shot.

    If you would like to use the Chrome Lib, I can send you an altered version
    of the Model Visibility behavior so your settings affect all models in the
    scene. Just contact me through chromelib.com.

    Regards,
    Karl.


    Karl Sigiscar Guest

  3. #3

    Default Re: Two sided rendering

    Thanks Karl, I'll contact you at Chrome Lib.

    Nick
    n11ck Guest

  4. #4

    Default Re: Two sided rendering

    Hi Karl, just to update you the modified behaviour works great!

    Thanks again for your help

    Nick
    n11ck Guest

  5. #5

    Default Re: Two sided rendering

    Hello Nick.

    You're welcome.



    Karl Sigiscar Guest

  6. #6

    Default Re: Two sided rendering

    Originally posted by: Newsgroup User
    Hello,

    Two-sided rendering has to do with the visibility property of the models,
    not with the LOD.

    You can set this by code yourself or use the Model Visibility behavior in
    the Chrome Lib.

    To apply to all models, you need to use a repeat loop. There's no way to do
    it in one shot.

    If you would like to use the Chrome Lib, I can send you an altered version
    of the Model Visibility behavior so your settings affect all models in the
    scene. Just contact me through chromelib.com.

    Regards,
    Karl.




    or...
    nModels=member("3d").model.count
    repeat with i = 1 to nModels
    member("3d").model.visibility=#none
    end repeat


    ensamblador Guest

  7. #7

    Default Re: Two sided rendering

    #both rather than #none for two-sided rendering...


    Karl Sigiscar Guest

  8. #8

    Default Re: Two sided rendering

    just to add it to the thread and because i think Nick uses Cinema4D:

    in cinema4D is a tag called "Shockwave3D double Sided"
    or you can enable the option "polygon front and back visible" in the
    shockwave3D exporter.

    regards!

    hondo3000 Guest

  9. #9

    Default Re: Two sided rendering

    you right....
    #both is the right word.

    ensamblador Guest

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