Hello, I always come to this forum when I need help - its a great source of
information. Was hoping someone knew what to do about my latest problem. I have
a scene with several objects - a character you can move around and several
token he picks up. Collision detection is achieved with Collision Modifiers.
Upon the character touching one of these tokens I call a global variable called
frame jump which is initially set to false. When I pick up a token it becomes
true and it goes to the framejump handler which then tells the movie to ...