Video Slider Change Color

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  1. #1

    Default Video Slider Change Color

    I would like to have a video slider that changes color. What I mean, is
    that I want the slider to slide along for instance a white rectangle. Once
    the video slider has played an area, I want that part of it to turn red.

    If that is unclear, here is a quick pic of what I have in mind:
    [url]http://ty.land.ru/vid_slider.jpg[/url]

    I just wanted to know if this was possible to do in director.

    Thanks,
    Ty
    Five Guest

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  3. #2

    Default Re: Video Slider Change Color

    One approach would be to overlay a 'tinter' sprite, perhaps with
    'darkest' ink over the slider base. The set the width of the overlay
    sprite proportioned to the video sprite currenttime / video sprite's
    member duration, check the lingo terms used for your media.
    JB Guest

  4. #3

    Default Re: Video Slider Change Color

    JB <lingoguy@sbcglobal.net> wrote:
    > One approach would be to overlay a 'tinter' sprite, perhaps with
    > 'darkest' ink over the slider base. The set the width of the overlay
    > sprite proportioned to the video sprite currenttime / video sprite's
    > member duration, check the lingo terms used for your media.
    I am not familiar with this at all, but I'll give it a try. I am attempting
    to use avi (which doesn't have a built in slider). Learning as I go, I
    guess.
    Five Guest

  5. #4

    Default Re: Video Slider Change Color

    The easiest approach would probably to adapt the library
    window/media/quicktime slider. It does, I think a moving handle rather
    than a growing box

    I don't AVI much but that behavior may well work with AVIs too.

    Again the keyAVI properties used to drive a slider are the duration of
    member videoMemberr and the movieTime of sprite videoSprite

    for video on channel 10


    on exitFrame


    playFraction = sprite(10).movieTime / float(sprite(10).member.duration)

    --With the progress rect on channel 12 and the slider range rect on 11.
    -- ( width works when the regpoint is on the left of the sprite)

    sprite(12).width = sprite(11).width * playFraction

    end
    JB Guest

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