Ask a Question related to Macromedia Director Lingo, Design and Development.
-
quest02 webforumsuser@macromedia.com #1
visuals (objects)responding to sound
Hi ,
I am working on a new art project ,
is someone there who can give me some basic hints on to make "castmembers " respond to sound
in a way that they move or alter in shape .
in corespondence with the pitch or different tunes
I assume there is a bit of lingo to learn about it
I am verry happy if someone can help me to make a start
..
paul
quest02 webforumsuser@macromedia.com Guest
-
Best way to format AI artwork for the presentation of visuals by e-mail?
Hullo everybody. In the past I have always designed for print and presented visuals as printed proofs. Now I am just getting around to catching... -
can't create Sound objects
code: _global.track1 = new Sound( this ); trace( track1 ); trace window: undefined strangely, it's working fine with all my other movies... -
removing sound objects
I'm wondering if there is any way to remove a sound object similar to removing a movie clip I've tried using delete(mySoundObj) I've tried... -
Sound problems - new instance of sound starts each time a button is clicke
Everything in my site works fine, until the navigation buttons are clicked a few times, then the background music restarts and plays over the music... -
Moving objects using sound input
this is cool~ Can this Xtras be used to recognize words?? So that we can moving object by command it to go North/South/East/West , it is possible... -
JB #2
Re: visuals (objects)responding to sound
You will need an Xtra to obtain the sound information
One free Xtra is the FFTXtra it can extract sprctrum content info of
real time sound input, here ar a couple of related links:
[url]http://www.hyperphonic.com/beatnik/public/hyperactive/shocked-hyperactive[/url]
..htm
[url]http://perso.wanadoo.fr/reno.renox/fftTest.html[/url]
There are commercial Xtras that either read the amplitude of a live
signal at the audio input or the level of a playing sound member.
Amplitude Xtra is one, there are at least some functions that work for
free.
JB Guest
-
quest02 webforumsuser@macromedia.com #3
Re: visuals (objects)responding to sound
thanks JB ,
I,ll have a look
paul
quest02 webforumsuser@macromedia.com Guest
-
quest02 webforumsuser@macromedia.com #4
Re: visuals (objects)responding to sound
i downlouded the extra
could not get it working!!!!
paul
quest02 webforumsuser@macromedia.com Guest
-
Andrew Morton #5
Re: visuals (objects)responding to sound
You need to set the record source (in Windows) to be something like the CD
player and then play a CD so that the xtra has something to get data from. How
to set the rec-in device depends on your sound "card" driver.
The RealOne viru^Wtroja^Wwor^W player will prevent asFFT from getting the sound.
Andrew
Andrew Morton Guest



Reply With Quote

