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w3d slow - Macromedia Director 3D

hi, in my dirMX04 project, I using 78 w3d external files..in start of project these scenes be very slow, but after minutes, its speed become normal..is there solve? newmfa...

  1. #1

    Default w3d slow

    hi,
    in my dirMX04 project, I using 78 w3d external files..in start of project these scenes be very slow, but after minutes, its speed become normal..is there solve?

    newmfa
    newmfa Guest

  2. #2

    Default Re: w3d slow

    If you start the shockwave app before all the external members have finished
    downloading, maybe its just the load on the CPU trying to downloading the
    files that is slowing the 3D performance. When the downloads are finished
    maybe the performance picks up maybe?

    I'm sure someone else might have other ideas though.

    Cheers

    Richard Smith


    Richard Guest

  3. #3

    Default Re: w3d slow

    how can preload all sources..?
    newmfa Guest

  4. #4

    Default Re: w3d slow

    Hi newmfa,

    You could transfer all the w3D members to an internal cast, but that would
    add greatly to the download time of course. Sounds like a trade off needs to
    be considered.

    (That's assuming the problem is actually symultaniously downloading the
    external w3D members whilst a 3D sprite is playing). Maybe someone else can
    shed some light?

    Cheers

    Richard Smith


    Richard Guest

  5. #5

    Default Re: w3d slow

    First of all you'll have to create an empty .w3d member (which is an internal
    member) and secondly load all external .w3d files into it. My way to do it is
    to create a simple linear list with the filenames of the external .w3d files
    and then load them one by one into the 'world'. Works fine for me, never
    experienced any problems with it. You must have some knowledge of lingo and 3d
    lingo in order to fix this. I'll help you on your way nevertheless.

    Before you load anything, create a framscript using the previously mentioned
    linear list.
    Something like myW3Dlist=["file1.w3d" ,"file2.w2d", etc]

    Secondly look up the 'state' property in lingo, you can check whether a member
    is loaded or not,
    depending on the result you decide to load the other(s).
    Load external files from the list by using "loadfile" also a well doent
    lingo feature.

    Hope this helps,
    Sven



    ziepe Guest

  6. #6

    Default Re: w3d slow

    hi Sven,
    my movie will publish as .exe application not shockwave,
    i tried make your way, but i failed.. i want to know how start loading w3d files.

    newmfa
    newmfa Guest

  7. #7

    Default Re: w3d slow

    [q]Originally posted by: newmfa
    hi Sven,
    my movie will publish as .exe application not shockwave,
    i tried make your way, but i failed.. i want to know how start loading w3d
    files.

    newmfa[/q]

    Please provide some more information... this is kinda blurry. :smile;
    what did not work ?

    Take a look at this, ideal place to start coding:
    http://www.adobe.com/support/director/3d_lingo/streaming_3d/streaming_3d03.html

    Sven

    ziepe Guest

  8. #8

    Default Re: w3d slow

    i can verify what Richard says - i had a game that used the Havok Xtra and
    if i tried to play it while loading the rest of the file it slowed down too
    much and the physics simulation went a little crazy - as soon as the whole
    file was downloaded it ran perfect.


    mocoda Guest

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