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andrewkavanagh #1
Zoom effect on a overhead map
As part of a prototype for a mobile city guide I am trying to implement a zoom in map, whereby portions of a map can be selected and zoomed in on. Does anyone know of an efficient way of doing this?
andrewkavanagh Guest
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otterman #2
Re: Zoom effect on a overhead map
Several ways really but the simplest would be to setup several preset cameras
in your model and zoom to and from with them.
something like -
if ZoomToCamera1 = true then
Sprite(spriteNum).camera.transform.interpolateTo(( sprite(spriteNum).member.camer
a[1].transform, 1.5)
end if
otterman Guest



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